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	<title>Comments on: Making Wireframes Look Sketchy</title>
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		<title>By: Sketching, a easier job &#124; Candes &#124; Cristian Neagu - UI Designer, Developer, Consultant</title>
		<link>http://www.designcommission.com/blog/making-wireframes-look-sketchy/#comment-24</link>
		<dc:creator>Sketching, a easier job &#124; Candes &#124; Cristian Neagu - UI Designer, Developer, Consultant</dc:creator>
		<pubDate>Thu, 19 Feb 2009 13:04:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.designcommission.com/?p=637#comment-24</guid>
		<description>[...] Here is another resource for OmniGraffle, for creating sketchs: http://www.designcommission.com/blog/making-wireframes-look-sketchy/ [...]</description>
		<content:encoded><![CDATA[<p>[...] Here is another resource for OmniGraffle, for creating sketchs: <a href="http://www.designcommission.com/blog/making-wireframes-look-sketchy/" rel="nofollow">http://www.designcommission.com/blog/making-wireframes-look-sketchy/</a> [...]</p>
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		<title>By: OmniGraffle Sketch Style Screencast &#124; Konigi</title>
		<link>http://www.designcommission.com/blog/making-wireframes-look-sketchy/#comment-23</link>
		<dc:creator>OmniGraffle Sketch Style Screencast &#124; Konigi</dc:creator>
		<pubDate>Fri, 30 Jan 2009 18:06:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.designcommission.com/?p=637#comment-23</guid>
		<description>[...] to bring that unrefined look into my UI prototypes. Then David at Design Commission told me about a method he uses to make sketchy wireframes in OG by exporting into Illustrator and importing back into OmniGraffle. [...]</description>
		<content:encoded><![CDATA[<p>[...] to bring that unrefined look into my UI prototypes. Then David at Design Commission told me about a method he uses to make sketchy wireframes in OG by exporting into Illustrator and importing back into OmniGraffle. [...]</p>
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		<title>By: BalsamiqFan</title>
		<link>http://www.designcommission.com/blog/making-wireframes-look-sketchy/#comment-22</link>
		<dc:creator>BalsamiqFan</dc:creator>
		<pubDate>Tue, 23 Dec 2008 08:07:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.designcommission.com/?p=637#comment-22</guid>
		<description>Folks who don&#039;t have Omnigraffle might want to check out http://www.balsamiq.com/ -- it offers the same &#039;sketchy&#039; UI design approach as outlined in this article.</description>
		<content:encoded><![CDATA[<p>Folks who don&#8217;t have Omnigraffle might want to check out <a href="http://www.balsamiq.com/" rel="nofollow">http://www.balsamiq.com/</a> &#8212; it offers the same &#8216;sketchy&#8217; UI design approach as outlined in this article.</p>
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		<title>By: Michael Angeles</title>
		<link>http://www.designcommission.com/blog/making-wireframes-look-sketchy/#comment-21</link>
		<dc:creator>Michael Angeles</dc:creator>
		<pubDate>Tue, 16 Dec 2008 23:22:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.designcommission.com/?p=637#comment-21</guid>
		<description>Excellent, David. For that issue of text alignment in the tool tip bubble, you can show rulers, click in the box, and then modify the first line and indent markers in the ruler. That way the box will resize with your text or vice versa.

Super technique.</description>
		<content:encoded><![CDATA[<p>Excellent, David. For that issue of text alignment in the tool tip bubble, you can show rulers, click in the box, and then modify the first line and indent markers in the ruler. That way the box will resize with your text or vice versa.</p>
<p>Super technique.</p>
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